Reparameterizing Tectonics Perception on Planar Material-Design

2019 
Indonesia is known as a country rich in types of building materials and technologies inherited from generation to generation. Along with the passage of time appears the computer as a human tools. However during the materials processing this computational approach is still separated. Computers are still used as tools for drawing and not used as design tools in the design thinking process. Computational design has an ability to integrating the design focus from the material side, structure, and formation associated with digital fabrication. This paper focuses to divide concepts of tectonics as general and relate them to the understanding of digital perception. This paper also presents the results of a study that has involved digital perception in the study of planar materials and waffle structure systems from the early stages to the model of construction. Plywood is the only material used, made with milling machines and built by students. This process introduces students to different experience of the design process. Computational design makes possibilities to integrating the design focus from the material side, structure, and formation associated with digital fabrication.
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