The untapped world of video games
2004
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and development processes. This SIG proposes to bring together researchers with a wide set of interests, to showcase and discuss their common research platform: video and computer games. We hope to educate both games researchers and interested attendees from the general CHI community. Small group discussions around game play stations will expose participants to the breadth of game genres that are being used by CHI researchers as a research platform as well as popular game genres that are currently untapped.
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