ArQuest: Augmented reality in education

2016 
This paper describes the design and development of arQuest, an augmented reality-based questing system for education. Students use the arQuest app on their mobile devices to seek, solve and create their own quests; thereby expanding the classroom and promoting learning through creation. The design process pursued a technology-driven approach with methods employed from human centered design, and resulted in three prototypes: a storyboard, a system diagram, and a mobile application demo. These were ultimately presented and demonstrated at the IDXPO exhibition of 2015, dedicated to projects exploring mixed reality in education.
    • Correction
    • Source
    • Cite
    • Save
    • Machine Reading By IdeaReader
    2
    References
    2
    Citations
    NaN
    KQI
    []