Проектирование образовательного процесса на основе технологий виртуальной реальности

2020 
The article discusses the use of virtual reality technologies in the school informatics course in teaching modeling. The greatest attention is paid to methodological recommendations for the elective course "Technologies of multidimensional modeling based on a virtual reality system for a smart home". In the classroom, students get acquainted with the basic concepts related to virtual reality, modeling objects and processes in 3D editors and based on a modern game engine. For students in the lesson, it is proposed to work with additive technologies on the example of studying a 3D printing device using virtual reality technology. Students participate in all stages of designing and developing a model in the cloud environment and then printing it on a 3D printer. Training within the elective course ends with a consideration of the basic concepts of the internet of things, the possibilities of augmented reality technologies in this area and the construction of a smart device using an educational kit.
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