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Digital Literacy Practices for a Gaming Generation: Commercial Gaming Lessons from Adolescent Gamers
Digital Literacy Practices for a Gaming Generation: Commercial Gaming Lessons from Adolescent Gamers
2020
Jason A. Engerman
Robert Hein
Nate Turcotte
Alison A. Carr-Chellman
Keywords:
Digital literacy
Psychology
Internet privacy
Language education
Pedagogy
Sociology
Teacher education
Educational technology
Correction
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