KEGIATAN MELUKIS ABSTRAK MENGGUNAKAN GUNDU UNTUK MENINGKATKAN KREATIVITAS ANAK USIA DINI
2020
The research process was carried out in 2 cycles, 4 x meetings. The meetings of the cycle are carried out according to the changes to be achieved such as what has been designed on the factors which consist of: Conducting learning by involving painting activities with Gundu media, conducting direct observations (direct demonstration). This is to see the child's creative abilities in painting with Gundu media. Sudjana (1995: 133) and Anto Dajan 1983, which involved deluding data on findings using qualitative findings to approve and agree on a process of activities that teachers undertake as they are. To find out the increase in creativity through the activity of painting abstract using a mound, namely by counting the number of students who received a conversion value of 2.50 and 4.00, or the number of students who received the final value of BSB (well developed) and BSH (developing as expected), The success of abstract painting activities using gundu, classically reaching 60% of children have obtained the development value of BSB and BSH during the next cycle, up to 86.7% of children have obtained the value of development of BSB + BSH Thus, according to the results obtained in the learning process and the results of the action, showing how to paint abstractly using a marbles in kindergarten children increased
- Correction
- Source
- Cite
- Save
- Machine Reading By IdeaReader
0
References
0
Citations
NaN
KQI