Teaching Object Oriented Programming Concepts Through a Mobile Serious Game

2018 
In educational field, many teaching tools have been appearing this last decade, including serious games "SGs", which prove their effectiveness in transferring knowledge and teaching new skills, thanks to their interactivities and capacities to attract learners' attention. But to prove the learning effectiveness of such complex software, it requires a good assessment mechanism, in order to evaluate and analyze the learning outcomes of each learner independently. In this perspective of research we will present in this paper a mobile serious game that teaches object oriented programming "OOP" concepts for newbie software developers; the proposed serious game will be equipped by an assessment mechanism inspired from the literature to evaluate learners' knowledge concerning the OOP paradigm.
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