Explorations and Experiences with Ambient Information Systems

2007 
We have developed a series of ambient information systems and used each in our research lab for extended periods of time. The systems use technologies such as RFID, RSS, and Phidgets to help present information on devices ranging from tangible and tactile objects such as children’s toys to peripheral displays running on wall-mounted LCDs. This article describes the motivation, design goals, and implementation issues for four systems: Ambient Trolley, Pirate Island, AuraOrbs, and InfoCanvas. A key capability provided in most of the systems is the consolidation of multiple types of awareness information into one display. We conclude the article with reflections on our experiences and questions about how one would evaluate such systems.
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