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Making a short film Automation

2020 
In the summer of 2018, our effects department took advantage of some downtime. We decided to use this opportunity to create a short film with no characters, animators, or our full pipeline. The team wanted to test how far we could push our effects pipeline to create an end-to-end short film using Houdini as much as possible. We leveraged several new technologies and concepts in order to collaborate among 20 artists and include lighting and rendering when normally they would use other tools. The result was Automaton.
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