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Digital recording

In digital recording, audio signals picked up by a microphone or other transducer or video signals picked up by a camera or similar device are converted into a stream of discrete numbers, representing the changes over time in air pressure for audio, and chroma and luminance values for video, then recorded to a storage device. To play back a digital sound recording, the numbers are retrieved and converted back into their original analog waveforms so that they can be heard through a loudspeaker. To play back a digital video recording, the numbers are retrieved and converted back into their original analog waveforms so that they can be viewed on a video monitor, television or other display. In digital recording, audio signals picked up by a microphone or other transducer or video signals picked up by a camera or similar device are converted into a stream of discrete numbers, representing the changes over time in air pressure for audio, and chroma and luminance values for video, then recorded to a storage device. To play back a digital sound recording, the numbers are retrieved and converted back into their original analog waveforms so that they can be heard through a loudspeaker. To play back a digital video recording, the numbers are retrieved and converted back into their original analog waveforms so that they can be viewed on a video monitor, television or other display. Recording Playback Even after getting the signal converted to bits, it is still difficult to record; the hardest part is finding a scheme that can record the bits fast enough to keep up with the signal. For example, to record two channels of audio at 44.1 kHz sample rate with a 16 bit word size, the recording software has to handle 1,411,200 bits per second. For digital cassettes, the read/write head moves as well as the tape in order to maintain a high enough speed to keep the bits at a manageable size. For optical disc recording technologies such as CDs or DVDs, a laser is used to burn microscopic holes into the dye layer of the medium. A weaker laser is used to read these signals. This works because the metallic substrate of the disc is reflective, and the unburned dye prevents reflection while the holes in the dye permit it, allowing digital data to be represented. The number of bits used to represent a sampled audio wave (the word size) directly affects the resulting noise in a recording after intentionally added dither, or the distortion of an undithered signal. The number of possible voltage levels at the output is simply the number of levels that may be represented by the largest possible digital number (the number 2 raised to the power of the number of bits in each sample). There are no “in between” values allowed. If there are more bits in each sample the waveform is more accurately traced, because each additional bit doubles the number of possible values. The distortion is roughly the percentage that the least significant bit represents out of the average value. Distortion (as a percentage) in digital systems increases as signal levels decrease, which is the opposite of the behavior of analog systems. The sample rate is just as important a consideration as the word size. If the sample rate is too low, the sampled signal cannot be reconstructed to the original sound signal.

[ "Computer hardware", "Electronic engineering", "Telecommunications", "Electrical engineering", "Acoustics", "Analog recording" ]
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