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Bruun's FFT algorithm

Bruun's algorithm is a fast Fourier transform (FFT) algorithm based on an unusual recursive polynomial-factorization approach, proposed for powers of two by G. Bruun in 1978 and generalized to arbitrary even composite sizes by H. Murakami in 1996. Because its operations involve only real coefficients until the last computation stage, it was initially proposed as a way to efficiently compute the discrete Fourier transform (DFT) of real data. Bruun's algorithm has not seen widespread use, however, as approaches based on the ordinary Cooley–Tukey FFT algorithm have been successfully adapted to real data with at least as much efficiency. Furthermore, there is evidence that Bruun's algorithm may be intrinsically less accurate than Cooley–Tukey in the face of finite numerical precision (Storn, 1993). Bruun's algorithm is a fast Fourier transform (FFT) algorithm based on an unusual recursive polynomial-factorization approach, proposed for powers of two by G. Bruun in 1978 and generalized to arbitrary even composite sizes by H. Murakami in 1996. Because its operations involve only real coefficients until the last computation stage, it was initially proposed as a way to efficiently compute the discrete Fourier transform (DFT) of real data. Bruun's algorithm has not seen widespread use, however, as approaches based on the ordinary Cooley–Tukey FFT algorithm have been successfully adapted to real data with at least as much efficiency. Furthermore, there is evidence that Bruun's algorithm may be intrinsically less accurate than Cooley–Tukey in the face of finite numerical precision (Storn, 1993).

[ "Cooley–Tukey FFT algorithm", "Fractional Fourier transform", "Short-time Fourier transform" ]
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