Digital storage media command and control (DSM-CC) is a toolkit for developing control channels associated with MPEG-1 and MPEG-2 streams. It is defined in part 6 of the MPEG-2 standard (Extensions for DSM-CC) and uses a client/server model connected via an underlying network (carried via the MPEG-2 multiplex or independently if needed). Digital storage media command and control (DSM-CC) is a toolkit for developing control channels associated with MPEG-1 and MPEG-2 streams. It is defined in part 6 of the MPEG-2 standard (Extensions for DSM-CC) and uses a client/server model connected via an underlying network (carried via the MPEG-2 multiplex or independently if needed). DSM-CC may be used for controlling the video reception, providing features normally found on Video Cassette Recorders (VCR) (fast-forward, rewind, pause, etc.). It may also be used for a wide variety of other purposes including packet data transport. It is defined by a series of weighty standards, principally MPEG-2 ISO/IEC 13818-6 (part 6 of the MPEG-2 standard). DSM-CC may work in conjunction with next generation packet networks, working alongside such internet protocols as RSVP, RTSP, RTP and SCP. Although DSM-CC is usually associated with video delivery (via satellite or terrestrially) and with interactive content, it is also used among audio servers and clients. The architecture describes three main parts of the system: the client, the server, and the session resource manager (SRM). The server provides content and other services to the client, and both are 'clients' of the SRM. The SRM allocates and manages network resources (such as channels, bandwidth, and network addresses.) By combining server and client components together onto the same platforms, peer-to-peer content access and delivery systems can be constructed.