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Projector

A projector or image projector is an optical device that projects an image (or moving images) onto a surface, commonly a projection screen. Most projectors create an image by shining a light through a small transparent lens, but some newer types of projectors can project the image directly, by using lasers. A virtual retinal display, or retinal projector, is a projector that projects an image directly on the retina instead of using an external projection screen. A projector or image projector is an optical device that projects an image (or moving images) onto a surface, commonly a projection screen. Most projectors create an image by shining a light through a small transparent lens, but some newer types of projectors can project the image directly, by using lasers. A virtual retinal display, or retinal projector, is a projector that projects an image directly on the retina instead of using an external projection screen. The most common type of projector used today is called a video projector. Video projectors are digital replacements for earlier types of projectors such as slide projectors and overhead projectors. These earlier types of projectors were mostly replaced with digital video projectors throughout the 1990s and early 2000s, but old analog projectors are still used at some places. The newest types of projectors are handheld projectors that use lasers or LEDs to project images. Their projections are hard to see if there is too much ambient light. Movie theaters used a type of projector called a movie projector, nowadays mostly replaced with digital cinema video projectors. Projectors can be roughly divided into three categories, based on the type of input. Some of the listed projectors were capable of projecting different types of input. For instance: video projectors were basically developed for the projection of prerecorded moving images, but are regularly used for still images in PowerPoint presentations and can easily be connected to a video camera for real-time input. The magic lantern is best known for the projection of still images, but was capable of projecting moving images from mechanical slides since its invention and was probably at its peak of popularity when used in phantasmagoria shows to project moving images of ghosts. There probably existed quite a few other types of projectors than the examples described below, but evidence is scarce and reports are often unclear about their nature. Spectators not always provided the details needed to differentiate between for instance a shadow play and a lantern projection. Many did not understand the nature of what they had seen and few had ever seen other comparable media. Projections were often presented or perceived as magic or even as religious experiences, with most projectionists unwilling to share their secrets. Joseph Needham sums up some possible projection examples from China in his 1962 book series Science and Civilization in China The earliest projection of images was most likely done in primitive shadowgraphy dating back to prehistory. Shadow play usually does not involve a projection device, but can be seen as a first step in the development of projectors. It evolved into more refined forms of shadow puppetry in Asia, where it has a long history in Indonesia (records relating to Wayang since 840 CE), Malaysia, Thailand, Cambodia, China (records since around 1000 CE), India and Nepal. Projectors share a common history with cameras in the camera obscura. Camera obscura (Latin for 'dark room') is the natural optical phenomenon that occurs when an image of a scene at the other side of a screen (or for instance a wall) is projected through a small hole in that screen to form an inverted image (left to right and upside down) on a surface opposite to the opening. The oldest known record of this principle is a description by Han Chinese philosopher Mozi (ca. 470 to ca. 391 BC). Mozi correctly asserted that the camera obscura image is inverted because light travels in straight lines from its source. In the 11th century Arab physicist Ibn al-Haytham (Alhazen) described experiments with light through a small opening in a darkened room and realized that a smaller hole provided a sharper image. The use of a lens in the opening of a wall or closed window shutter of a darkened room has been traced back to circa 1550. The shared history of camera and projector basically split with the introduction of the magic lantern in the later half of the 17th century. The camera obscura device would mostly live on as a drawing aid in the form of tents and boxes and was adapted into the photographic camera in the first decades of the 19th century. The oldest known objects that can project images are Chinese magic mirrors. The origins of these mirrors have been traced back to the Chinese Han dynasty (206 BC – 24 AD) and are also found in Japan. The mirrors were cast in bronze with a pattern embossed at the back and a mercury amalgam laid over the polished front. The pattern seen on the back of the mirror is seen in a projection when light is reflected from the polished front onto a wall or other surface. No trace of the pattern can be discerned on the reflecting surface with the naked eye, but minute undulations on the surface are introduced during the manufacturing process and cause the reflected rays of light to form the pattern. It is very likely that the practice of image projection via drawings or text on the surface of mirrors predates the very refined ancient art of the magic mirrors, but no evidence seems to be available.

[ "Computer vision", "Optics", "Computer graphics (images)", "Artificial intelligence", "Visual arts", "Projector camera systems", "3LCD", "Slide projector", "Video projector", "fringe projection profilometry" ]
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