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Fast path

Fast path is a term used in computer science to describe a path with shorterinstruction path length through a program compared to the 'normal' path. For a fast path to be effective it must handle the most commonly occurring tasks more efficiently than the 'normal' path, leaving the latter to handle uncommon cases, corner cases, error handling, and other anomalies. Fast paths are a form of optimization. Fast path is a term used in computer science to describe a path with shorterinstruction path length through a program compared to the 'normal' path. For a fast path to be effective it must handle the most commonly occurring tasks more efficiently than the 'normal' path, leaving the latter to handle uncommon cases, corner cases, error handling, and other anomalies. Fast paths are a form of optimization. For example dedicated packet routing hardware used to build computer networks will often support software dedicated to handling the most common kinds of packets, with other kinds, for example with control information or packets directed at the device itself instead of being routed elsewhere, put on the metaphorical 'slow path', in this example usually implemented by software running on the control processor.

[ "Motion planning", "Shortest path problem", "Basis path testing", "Graphical path method" ]
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