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Memetic algorithm

In computer science and operations research, a memetic algorithm (MA) is an extension of the traditional genetic algorithm. It uses a local search technique to reduce the likelihood of the premature convergence. In computer science and operations research, a memetic algorithm (MA) is an extension of the traditional genetic algorithm. It uses a local search technique to reduce the likelihood of the premature convergence. Memetic algorithms represent one of the recent growing areas of research in evolutionary computation. The term MA is now widely used as a synergy of evolutionary or any population-based approach with separate individual learning or local improvement procedures for problem search. Quite often, MAs are also referred to in the literature as Baldwinian evolutionary algorithms (EAs), Lamarckian EAs, cultural algorithms, or genetic local search. Inspired by both Darwinian principles of natural evolution and Dawkins' notion of a meme, the term “Memetic Algorithm” (MA) was introduced by Moscato in his technical report in 1989where he viewed MA as being close to a form of population-based hybrid genetic algorithm (GA) coupled with an individual learning procedure capable of performing local refinements. The metaphorical parallels, on the one hand, to Darwinian evolution and, on the other hand, between memes and domain specific (local search) heuristics are captured within memetic algorithms thus rendering a methodology that balances well between generality and problem specificity. This two-stage nature makes them a special case of Dual-phase evolution. In a more diverse context, memetic algorithms are now used under various names including Hybrid Evolutionary Algorithms, Baldwinian Evolutionary Algorithms, Lamarckian Evolutionary Algorithms, Cultural Algorithms, or Genetic Local Search. In the context of complex optimization, many different instantiations of memetic algorithms have been reported across a wide range of application domains, in general, converging to high-quality solutions more efficiently than their conventional evolutionary counterparts. In general, using the ideas of memetics within a computational framework is called 'Memetic Computing or Memetic Computation' (MC).With MC, the traits of Universal Darwinism are more appropriately captured. Viewed in this perspective, MA is a more constrained notion of MC. More specifically, MA covers one area of MC, in particular dealing with areas of evolutionary algorithms that marry other deterministic refinement techniques for solving optimization problems. MC extends the notion of memes to cover conceptual entities of knowledge-enhanced procedures or representations. The first generation of MA refers to hybrid algorithms, a marriage between a population-based global search (often in the form of an evolutionary algorithm) coupled with a cultural evolutionary stage. This first generation of MA although encompasses characteristics of cultural evolution (in the form of local refinement) in the search cycle, it may not qualify as a true evolving system according to Universal Darwinism, since all the core principles of inheritance/memetic transmission, variation, and selection are missing. This suggests why the term MA stirred up criticisms and controversies among researchers when first introduced. Multi-meme, Hyper-heuristic and Meta-Lamarckian MA are referred to as second generation MA exhibiting the principles of memetic transmission and selection in their design. In Multi-meme MA, the memetic material is encoded as part of the genotype. Subsequently, the decoded meme of each respective individual/chromosome is then used to perform a local refinement. The memetic material is then transmitted through a simple inheritance mechanism from parent to offspring(s). On the other hand, in hyper-heuristic and meta-Lamarckian MA, the poolof candidate memes considered will compete, based on their past merits in generating local improvements through a reward mechanism, deciding on which meme to be selected to proceed for future local refinements. Memes with a higher reward have a greater chance of being replicated or copied. For a review on second generation MA; i.e., MA considering multiple individual learning methods withinan evolutionary system, the reader is referred to. Co-evolution and self-generating MAs may be regarded as 3rd generation MA where all three principles satisfying the definitions of a basic evolving system have been considered. In contrast to 2nd generation MA which assumes that the memes to be used are known a priori, 3rd generation MA utilizes a rule-based local search to supplement candidate solutions within the evolutionary system, thus capturing regularly repeated features or patterns in the problem space.

[ "Evolutionary computation", "Evolutionary algorithm", "Genetic algorithm", "Local search (optimization)", "Java Evolutionary Computation Toolkit", "memetic computing", "Learnable Evolution Model", "local search operator", "breakout local search" ]
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