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Runtime library

In computer programming, a runtime library (RTL) is a set of low-level routines used by a compiler to invoke some of the behaviors of a runtime environment, by inserting calls to the runtime library into compiled executable binary. The runtime environment implements the execution model, built-in functions, and other fundamental behaviors of a programming language. During execution (run time) of that computer program, execution of those calls to the runtime library cause communication between the executable binary and the runtime environment. A runtime library often includes built-in functions for memory management or exception handling. Therefore, a runtime library is always specific to the platform and compiler. In computer programming, a runtime library (RTL) is a set of low-level routines used by a compiler to invoke some of the behaviors of a runtime environment, by inserting calls to the runtime library into compiled executable binary. The runtime environment implements the execution model, built-in functions, and other fundamental behaviors of a programming language. During execution (run time) of that computer program, execution of those calls to the runtime library cause communication between the executable binary and the runtime environment. A runtime library often includes built-in functions for memory management or exception handling. Therefore, a runtime library is always specific to the platform and compiler. The runtime library may implement a portion of the runtime environment's behavior, but if one reads the code of the calls available, they are typically only thin wrappers that simply package information, and send it to the runtime environment or operating system. However, sometimes the term runtime library is meant to include the code of the runtime environment itself, even though much of that code cannot be directly reached via a library call.

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