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Language-game

A language-game (German: Sprachspiel) is a philosophical concept developed by Ludwig Wittgenstein, referring to simple examples of language use and the actions into which the language is woven. Wittgenstein argued that a word or even a sentence has meaning only as a result of the “rule” of the “game” being played. Depending on the context, for example, the utterance “Water!” could be an order, the answer to a question, or some other form of communication. A language-game (German: Sprachspiel) is a philosophical concept developed by Ludwig Wittgenstein, referring to simple examples of language use and the actions into which the language is woven. Wittgenstein argued that a word or even a sentence has meaning only as a result of the “rule” of the “game” being played. Depending on the context, for example, the utterance “Water!” could be an order, the answer to a question, or some other form of communication. In his work Philosophical Investigations (1953), Ludwig Wittgenstein regularly referred to the concept of language-games. Wittgenstein rejected the idea that language is somehow separate and corresponding to reality, and he argued that concepts do not need clarity for meaning. Wittgenstein used the term 'language-game' to designate forms of language simpler than the entirety of a language itself, 'consisting of language and the actions into which it is woven' (PI 7) and connected by family resemblance (Familienähnlichkeit). The concept was intended 'to bring into prominence the fact that the speaking of language is part of an activity, or a form of life,' (PI 23) which gives language its meaning. Wittgenstein develops this discussion of games into the key notion of a language-game. Wittgenstein introduces the term using simple examples, but intends it to be used for the many ways in which we use language. The central component of language games is that they are uses of language, and language is used in multifarious ways. For example, in one language-game, a word might be used to stand for (or refer to) an object, but in another the same word might be used for giving orders, or for asking questions, and so on. The famous example is the meaning of the word 'game'. We speak of various kinds of games: board games, betting games, sports, 'war games'. These are all different uses of the word 'games'. Wittgenstein also gives the example of 'Water!', which can be used as an exclamation, an order, a request, or as an answer to a question. The meaning of the word depends on the language-game within which it is being used. Another way Wittgenstein puts the point is that the word 'water' has no meaning apart from its use within a language-game. One might use the word as an order to have someone else bring you a glass of water. But it can also be used to warn someone that the water has been poisoned. One might even use the word as code by members of a secret society.

[ "Linguistics", "Communication", "Epistemology" ]
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