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Software transactional memory

In computer science, software transactional memory (STM) is a concurrency control mechanism analogous to database transactions for controlling access to shared memory in concurrent computing. It is an alternative to lock-based synchronization. STM is a strategy implemented in software, rather than as a hardware component. A transaction in this context occurs when a piece of code executes a series of reads and writes to shared memory. These reads and writes logically occur at a single instant in time; intermediate states are not visible to other (successful) transactions. The idea of providing hardware support for transactions originated in a 1986 paper by Tom Knight. The idea was popularized by Maurice Herlihy and J. Eliot B. Moss. In 1995 Nir Shavit and Dan Touitou extended this idea to software-only transactional memory (STM). Since 2005, STM has been the focus of intense research and support for practical implementations is growing.Perhaps the most fundamental objection is that lock-based programs do not compose: correct fragments may fail when combined. For example, consider a hash table with thread-safe insert and delete operations. Now suppose that we want to delete one item A from table t1, and insert it into table t2; but the intermediate state (in which neither table contains the item) must not be visible to other threads. Unless the implementor of the hash table anticipates this need, there is simply no way to satisfy this requirement. In short, operations that are individually correct (insert, delete) cannot be composed into larger correct operations.—Tim Harris et al., 'Composable Memory Transactions', Section 2: Background, pg.2 In computer science, software transactional memory (STM) is a concurrency control mechanism analogous to database transactions for controlling access to shared memory in concurrent computing. It is an alternative to lock-based synchronization. STM is a strategy implemented in software, rather than as a hardware component. A transaction in this context occurs when a piece of code executes a series of reads and writes to shared memory. These reads and writes logically occur at a single instant in time; intermediate states are not visible to other (successful) transactions. The idea of providing hardware support for transactions originated in a 1986 paper by Tom Knight. The idea was popularized by Maurice Herlihy and J. Eliot B. Moss. In 1995 Nir Shavit and Dan Touitou extended this idea to software-only transactional memory (STM). Since 2005, STM has been the focus of intense research and support for practical implementations is growing. Unlike the locking techniques used in most modern multithreaded applications, STM is often very optimistic: a thread completes modifications to shared memory without regard for what other threads might be doing, recording every read and write that it is performing in a log. Instead of placing the onus on the writer to make sure it does not adversely affect other operations in progress, it is placed on the reader, who after completing an entire transaction verifies that other threads have not concurrently made changes to memory that it accessed in the past. This final operation, in which the changes of a transaction are validated and, if validation is successful, made permanent, is called a commit. A transaction may also abort at any time, causing all of its prior changes to be rolled back or undone. If a transaction cannot be committed due to conflicting changes, it is typically aborted and re-executed from the beginning until it succeeds.

[ "Transactional memory", "Thread (computing)", "distributed transactional memory", "restricted transactional memory", "Double compare-and-swap" ]
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