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Program animation

Instruction stepping or single cycle also referred to the related, more microscopic, but now obsolete method of debugging code by stopping the processor clock and manually advancing it one cycle at a time. For this to be possible, three things are required: On the IBM System 360 processor range announced in 1964, these facilities were provided by front panel switches, buttons and banks of neon lights. Other systems such as the PDP-11 provided similar facilities, again on some models. The precise configuration was also model-dependent. It would not be easy to provide such facilities on LSI processors such as the Intel x86 and Pentium lines, owing to cooling considerations. As multiprocessing became more commonplace, such techniques would have limited practicality, since many independent processes would be stopped simultaneously. This led to the development of proprietary software from several independent vendors that provided similar features but deliberately restricted breakpoints and instruction stepping to particular application programs in particular address spaces and threads. The program state (as applicable to the chosen application/thread) was saved for examination at each step and restored before resumption, giving the impression of a single user environment. This is normally sufficient for diagnosing problems at the application layer. Instead of using a physical stop button to suspend execution - to then begin stepping through the application program, a breakpoint or 'Pause' request must usually be set beforehand, usually at a particular statement/instruction in the program (chosen beforehand or alternatively, by default, at the first instruction). To provide for full screen 'animation' of a program, a suitable I/O device such as a video monitor is normally required that can display a reasonable section of the code (e.g. in dis-assembled machine code or source code format) and provide a pointer (e.g. <==) to the current instruction or line of source code. For this reason, the widespread use of these full screen animators in the mainframe world had to await the arrival of transaction processing systems - such as CICS in the early 1970s and were initially limited to debugging application programs operating within that environment. Later versions of the same products provided cross region monitoring/debugging of batch programs and other operating systems and platforms. With the much later introduction of Personal computers from around 1980 onwards, integrated debuggers were able to be incorporated more widely into this single user domain and provided similar animation by splitting the user screen and adding a debugging 'console' to provide programmer interaction. Borland Turbo Debugger was a stand-alone product introduced in 1989 that provided full-screen program animation for PC's. Later versions added support for combining the animation with actual source lines extracted at compilation time.

[ "Redundant code", "Debugging" ]
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