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Flooding (computer networking)

Flooding is used in computer networks routing algorithm in which every incoming packet is sent through every outgoing link except the one it arrived on. Flooding is used in bridging and in systems such as Usenet and peer-to-peer file sharing and as part of some routing protocols, including OSPF, DVMRP, and those used in ad-hoc wireless networks (WANETs). There are generally two types of flooding available, uncontrolled flooding and controlled flooding. Uncontrolled flooding is the fatal law of flooding. All nodes have neighbors and route packets indefinitely. More than two neighbours creates a broadcast storm. Controlled flooding has its own two algorithms to make it reliable, SNCF (Sequence Number Controlled Flooding) and RPF (Reverse Path Forwarding). In SNCF, the node attaches its own address and sequence number to the packet, since every node has a memory of addresses and sequence numbers. If it receives a packet in memory, it drops it immediately while in RPF, the node will only send the packet forward. If it is received from the next node, it sends it back to the sender.

[ "Dynamic Source Routing", "Wireless Routing Protocol", "Link-state routing protocol", "Optimized Link State Routing Protocol", "Static routing", "Flooding algorithm" ]
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