A uniaxial micro-electro-mechanical systems (MEMS) micro-vibration mirror can be used to construct a new type of fringe projection profilometry (FPP) system. In FPP system calibration, some pixels may be calibrated worse than other pixels due to various error sources, which will affect the final reconstruction accuracy. In addition, there are some difficulties in calibrating the MEMS-based system because a projector using the uniaxial vibration mirror does not have focusing optics and can only project unidirectional fringes. In this paper, we developed an FPP system using a uniaxial MEMS micro-vibration mirror. To solve the calibration problems, we propose a calibration model suitable for the MEMS-based system and a pixel refinement method. These pixels with relatively large calibration errors are called outlier-pixels, which will significantly increase the error of the following 3D mapping. Therefore, the pixel refinement method classifies all pixels based on a frequency distribution histogram of calibration errors during calibration and prevents outlier-pixels from participating in the following 3D mapping. The experimental results show that the proposed method can improve the accuracy of 3D reconstruction, and the feasibility of the self-developed system is verified.
With the rapid development of Internet technology, network technology has penetrated into every part of the economic society. However, due to the open Internet and anonymity of the inherent characteristics, leading to security has become a major obstacle of web application. How to guarantee the transmission of sensitive information effectively becomes the focus of user. In this case, Secure Sockets Layer(SSL) emerges as the times require. We study the implementation process SSL Handshake Protocol based on analyzes the Secure Sockets Layer SSL protocol implement mechanism [17].
The Boziguoer alkaline intrusion is located in the South Tianshan Orogenic Belt on the northern margin of the Tarim Craton. The intrusion is entirely mineralized and forms a super-large rare metal (RM) and rare-earth element (REE) deposit dominated by Nb-Ta-Rb, accompanied by Zr-REE. The primary RM minerals include pyrochlore, astrophyllite, and zircon, while the main REE minerals consist of fluocerite, monazite, xenotime, and bastnäsite, which are commonly present as granular aggregates or singularly filling the interstices between gangue minerals. Through a combination of geochronological and geochemical analyses of different types of monazite and bastnäsite in the mineralized alkaline rocks, this study elucidates the role of magmatic-hydrothermal evolution on the Boziguoer RM-REE mineralization and reconstructs the geochronological framework of alkalic magmatic-hydrothermal evolution and mineralization processes, as well as establishing mechanisms responsible for RM-REE enrichment. Petrographic observations and back-scattered electron (BSE) imaging revealed several types of monazite and bastnäsite with different characteristics as follows: (1) type Ia monazite (Mnz-Ia) experienced intense hydrothermal alteration, forming residual cores of monazite mantled by apatite and allanite coronas; (2) type Ib monazite (Mnz-Ib) was partially eroded, forming concentric zoning patterns with a core of monazite, a mantle of apatite, and an outer rim of allanite coronas; (3) type II monazite (Mnz-II) is slightly modified, and commonly associated with fluorite; (4) bastnäsite and fluocerite exhibit a core-rim structure, with the core of fluocerite being brighter than the rim of bastnäsite in BSE images. According to the paragenetic relationships and compositional variations, all two types of monazite are of primary magmatic origin, while bastnäsite is of hydrothermal origin. In addition, principal component analysis (PCA) and partial least squares-discriminant analysis (PLS-DA) results indicate that Mnz-Ia and Mnz-Ib belong to the same group, different from Mnz-II. The latter has higher (Ce/Gd)N and (Th/U)N ratios, indicating relatively low-temperature crystallization of Mnz-II at late stages. In-situ LA-ICP-MS U-Th-Pb dating of monazite and bastnäsite show that Mnz-Ia and Mnz-Ib have ages of ca. 290 Ma, consistent with the zircon age of the intrusion, whereas the Mnz-II and bastnäsite have younger ages of ca. 280 Ma, representing a post-magmatic hydrothermal mineralization event at Boziguoer. These new ages indicate that both magmatic and subsequent hydrothermal processes played critical roles in the RM-REE mineralization in this deposit. The latest findings also support the model that the formation of the alkaline belt where the Boziguoer ore-bearing intrusion was temporally and spatially linked to the Tarim Large Igneous Province that is genetically related to a mantle plume.
Abstract HSP gp96‐based vaccines have been trialled in rodent models and, more recently, in humans. Better understanding of gp96's immunomodulatory role will help with the design of more effective strategies for treatment of cancer and infectious diseases. In this study, we monitored the activities of T cells and activation of Treg in BABL/c mice after immunization using different doses of gp96 as adjuvant. We found that co‐injection of gp96 simultaneously stimulated both CTL and Treg activity. Activation of CTL at low dose was far more pronounced than Treg activation. Treg population and suppression increased with gp96 dose, eventually abrogating the T‐cell response induced by immunization. Low‐dose cyclophosphamide treatment could restore the T‐cell responses lost after high‐dose gp96 adjuvant injection by suppression of Treg activation. We further examined the effect of different doses of gp96 or N355 peptide administration on tumor rejection. Our results provide new insights into the mechanisms of gp96‐mediated balance between regulatory and responder T cells, which may facilitate future development of an effective gp96‐based therapeutic vaccine.
Real-time detection and tracking of vehicles is very important in the field of automatic driving. In this paper, a YOLOv3 network based on pruning algorithm is proposed to solve the problem of real-time vehicle detection. Through reducing the number of channels and layers in the backbone network, the computation of the model is reduced. And thus, the rate of detection is greatly increased. On the basis of vehicle detection, the real-time tracking of multiple vehicle targets is completed by using Kalman filter algorithm for prediction and Hungarian algorithm for data association. The experimental results show that compared with the original YOLOv3 network, the model size is compressed by 95% to 11.25 MB and the detection rate is doubled to 128.1 frames/s while the average accuracy is basically unchanged. The detection and tracking frame rate of the whole algorithm is 18fps, and the recall is 98.5%. The algorithm also has strong robustness on complex traffic roads, and can basically realize real-time detection and tracking of road vehicles.
We propose GaussCtrl, a text-driven method to edit a 3D scene reconstructed by the 3D Gaussian Splatting (3DGS). Our method first renders a collection of images by using the 3DGS and edits them by using a pre-trained 2D diffusion model (ControlNet) based on the input prompt, which is then used to optimise the 3D model. Our key contribution is multi-view consistent editing, which enables editing all images together instead of iteratively editing one image while updating the 3D model as in previous works. It leads to faster editing as well as higher visual quality. This is achieved by the two terms: (a) depth-conditioned editing that enforces geometric consistency across multi-view images by leveraging naturally consistent depth maps. (b) attention-based latent code alignment that unifies the appearance of edited images by conditioning their editing to several reference views through self and cross-view attention between images' latent representations. Experiments demonstrate that our method achieves faster editing and better visual results than previous state-of-the-art methods.
We present GenesisTex, a novel method for synthesizing textures for 3D geometries from text descriptions. GenesisTex adapts the pretrained image diffusion model to texture space by texture space sampling. Specifically, we maintain a latent texture map for each viewpoint, which is updated with predicted noise on the rendering of the corresponding viewpoint. The sampled latent texture maps are then decoded into a final texture map. During the sampling process, we focus on both global and local consistency across multiple viewpoints: global consistency is achieved through the integration of style consistency mechanisms within the noise prediction network, and low-level consistency is achieved by dynamically aligning latent textures. Finally, we apply reference-based inpainting and img2img on denser views for texture refinement. Our approach overcomes the limitations of slow optimization in distillation-based methods and instability in inpainting-based methods. Experiments on meshes from various sources demonstrate that our method surpasses the baseline methods quantitatively and qualitatively.